The Capstone Fair was on Thursday, 5/11/17. This project was very popular, and guests stopped by throughout the entire night to experience my 360 time-lapses. Everyone was very impressed with the quality of the final result, and their “Wow!” reactions are by far the most gratifying aspect of this project. I really enjoyed the opportunity to demonstrate and explain my project to everyone who stopped by.
I like time-lapses because they give me the opportunity to show people the world they know in a way they’ve never really seen it before. We can see time flow, but it’s passage is much less impactful because we move through it at the same rate. By compressing an entire day into 30 seconds, I can make time’s passage truly apparent. The impact of this viewing experience can be most concisely encapsulated in the awestruck reactions of my viewers. Seeing everyone’s faces light up as they explored my ‘new’ world made all the challenges of this project worth it.
My first blog post related to this project, dated May 31, 2016, reads:
Even though the end result looks nothing like my earliest concepts, it is exactly what I originally set out to create. This project has evolved through a dozen concepts and prototypes, which each revision improving upon an issue with its predecessor. Rapid prototyping was crucial to this project and allowed me to iterate through numerous designs in a short period of time. If you’re interested in understanding the entirety of my design process, I encourage you to jump back to the beginning and read forward, as it is too lengthy to recount here. This project is now complete. I’ve created a thorough how to guide that details how to recreate this project. I hope that other people are inspired by this and build off of what I have created. Future versions of this project will have the ability to shoot 360 video, and then later versions will be able to shoot video and live stream it to a VR headset. The incorporation of several directional microphones may allow future versions to also include 360 audio, for an even more immersive experience.